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Brand

Brand assets & guidelines

Everything you need to represent Zinevu correctly — logos, colours, typography, and the rules that keep the mark consistent wherever it appears.

Logo

The Zinevu mark

The badge is an extruded Z seen isometrically — the same geometry the 3D configurator renders. Always use approved files; never recreate the mark from scratch.

Full lockup · on light

Full lockup · on dark

Badge mark only

Wordmark only

Z glyph — standalone watermark use

Usage rules

  • Use the SVG files for digital and print
  • Maintain the minimum clear space (equal to the cap-height of the wordmark) around the mark
  • Use approved colour combinations only (lime on dark, mark on light)
  • Don't rotate, skew, or distort the mark
  • Don't use the mark on busy photographic backgrounds without a containing shape
  • Don't recreate the glyph from scratch or use alternate typefaces
Colours

Brand palette

  • Lime 300

    #E7FFA4

    Primary / highlight

  • Deep

    #082D36

    Brand dark / surface

  • Ink

    #000000

    Text / border / plate

  • Chalk

    #FFFFFF

    Surface / paper

  • Deep 200

    #9DBCC2

    Secondary text / muted

  • Deep 400

    #3F7280

    Tertiary / border

Typography

Typefaces

Display — Bricolage Grotesque

Aa Bb
0123

Used for all headlines, display text, and high-emphasis labels. Variable grotesque with an engineered skeleton that echoes the extruded Z in the logo.

Body — DM Sans

Aa Bb
0123

Carries all body copy, UI labels, and captions. Optically matched to Bricolage Grotesque's x-height for seamless mixed settings.